Thread: Forza 3 Thread
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Old 06-05-2009, 02:18 AM   #15
c0nfl1kt
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I know no one will read my responses, but here it goes. Ignorance is bliss, after all.

Quote:
Originally Posted by mr_eh View Post
forza 3: october 2010
gt5: no one knows

why compare apples to oranges anyway? they are two seperate games, one is a sim, one is an arcade racer.

that being said i pre ordered forza 3 today.
Lol, if you had actually watched both the Sony and Microsoft media briefings you would have known that GT5 will also release in 2010. Also, Forza is a driving "simulator" as Gran Turismo. The truth is that fanboys like yourself never see the two sides of the coin, only theirs. Forza wouldn't be possible with the competition Gran Turismo throws at it AND the fact that Gran Turismo paved the way. Forza is NOT an arcade racer. Test Drive is an arcade racer, Burnout is an arcade racer, Forza is not even remotely close to an arcade racer. Forza 2's gameplay and driving was sloppy at best. Gran Turismo is tight, crisp, and much more polished than Forza 2 was. I have hopes for Forza 3, but I am just laying the cards down on the table on both sides based on previous experience. After all, we are linear beings. We make decisions on past experience since we can't know the future.

The Photoshoppy feel of Forza made me feel bogged down. I just wanted to get in a car and race and earn my way up, not be bogged down by what color to pain the C in my name. Also, the gameplay and feel of driving in Gran Turismo one(which I still own) feels better than Forza. Forza, even now, looks and feels like an arcade racer trying to play ball with the big boys. Gran Turismo was perfect from day one. Those of you saying you don't get a sense of speed obviously never took a hooked up civic in Gran Turismo 1 with hours and hours of dedication into it and race so perfectly you beat rally tarmac cars. Now, THAT is what I call a racer. I never got that feeling with Forza. Even my tuned up cars feel sloppy and they are tuned, believe me. If my racer level doesn't tell you how much time I've spent in that game.

Anyways, I will purchase both games because the only way I can operate is by actually experiencing both sides of the fence, not trash talking a sequel to the best racing series ever based on a game that came out more than a decade ago against an up-and-coming racer that is supposed to "get it right" on its third attempt. Pathetic.

Quote:
Originally Posted by Xavier View Post
Both are simulations. I'd like to see you take either one and drive around all of the tracks without using the brake (never mind that new feature in F3). Both employ ultra-realistic physics that make them the closest thing to driving an actual car without actually driving a car.

There is a LOT more to Forza than just the paint feature. Just because GT(1-5) don't even give you the option, don't attack it.

I used to be a GT fan... then Forza arrived. Who cares if GT5 has 800 cars when you get 15 versions of the same car? A little excessive in my opinion. Both are great sim racers but to say Forza is a "fancy Photoshop for cars" is just ignorant.
GT doesn't give the option because it's a distraction from the gameplay, which is RACING, not painting or customizing. If you're fine with a game that's supposed to take on Gran Turismo's realism WHILE trying to pave new ground with paint customization, that's fine by me, but Forza fails in one and excels in the other. I'm not denying the paint customization in Forza, but to me it's just something that takes away from the meat of the game. I attack it because it's useless and it never took off like they wanted it to. Their website with live tracking and racing teams, in my head at the time, was my idea of the perfect racer. Then, people just didn't race and started making fancy skittles-colored cars. That's lame, IMO.
Polyphony doesn't let you paint cars or put body kits on their cars because it's like letting you customize your shotgun in Resident Evil. You start concentrating too much on making the gun perfect and not killing zombies. It's a distraction, and if you can't see that then I am sorry.


Also, like I mentioned in the other quote, Forza's graphics are a tad bit better than something I would expect from the original xbox. There's nothing that says wow. Any game engine can make a car shiny, but the level details don't say squat. In fact, Need For Speed shift looks 1,000,000x better than Forza 3. Also, NFS: Shift sounds like a better overall racer. Their emphasis on driving perfection will make it a true racer, not to see how well you can graffiti on the bonnet lol.
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