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I know it isnt realistic, but in Forza 2, if u wanna have a driftable RB26 silvia, all u had to do was buy a diff, and put 100% of torque to the rear wheels. But i do agree with ^^^
I wanna see a more full list of cars. More realistic. they need to have both the WRX and STi. Not just top line models, but the very good and abundant midline models.
They need to make the mods even more realistic, with regard to doing individual stuff like in the real world. Not as many kits. And the performance increses from mods neet to be way more realistic. For example. A racing turbo for an STi only gives the car 47bhp. In real life u'll see more than that from a 20g, let alone a GT35R. They should also have an engine tuning aspect to the game like what tuners at real shops do, complete with virtual dyno runs and WHP vs BHP. That way driveline mods would have a legit purpose. It would also be cool if they had a sort of custom fabrication feature, where u could do things like twin charge vehicles, and would have to figure out for urself how to do things in the engine bay.
Game feature wise, they need more types of races that will require the player to make specialized vehicles to succeed in. (drag, drift, autocross, point to point, road course, rally, etc)
It would also be sweet if they had a test facility with a huge oval, a skidpad, a 2-3mile straight away (for standing mile runs and what not). U should also be able to set ur own courses for things like autocross, and drifting. They also need to bring back the point to point races that were held on closed off public roads.(we deff need alot more of those)
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