| phsdrummer2 |
09-21-2008 08:32 AM |
Ok so I think if I have read the posts thoroughly enough; you have purchased an N2/HPA tank. Good thank god, Id rather not explain the effects that C02 (a liquid that expands, in time, to a gas like state) has on an electronic marker. N2/High Pressure Air is exactly that: air.
Now, just for the technical well being of the forum on this subject.
Besides the damage a liquid can do to your marker the reasons the industry now uses HPA for all high end markers are as follows.
C02 tanks are not regulated in any way pre-marker, therefore, if your playing on a hot day the heat causes the co2 to expand inside the tank and without regulation when you fire the marker more liquid/gas will enter the marker then when it was previously chronographed (speed tested in Feet Per Second/FPS.) This not only will cause the velocity of your paint to increase potentially hurting someone but it will also cause you to break paint, and have the worst accuracy you've ever seen from a paintball marker.
HPA tanks have a regulator right on the bottle which is preset or adjustable to control the amount of air that enters the marker controlling the velocity of the paint to usually, with a good setup, to +- 5 FPS per shot.
The final point I will try to explain using something we all know and love: cars and turbos. When you fire the marker with CO2 it takes a long time for the liquid to settle back into the bottle in a method in which it can easily exit through the bottle neck. When firing at high rates of speed you can "outrun" the bottle. With HPA the gas inside the tank expands almost instantaneously as shots are fired. It is almost impossible to outrun a HPA tank. My 2k5 Alias Intimidator fires over 32 balls per second when it is experiencing bounce and I outrun my hopper before outrunning the tank. Think of HPA tanks as being the first ball bearing turbos. They virtually eliminated lag compared to their predecessors.
Again, sorry for the lengthy post just figured everyone could benefit.
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